AdeptiCon Booth 611

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AdeptiCon Booth 611 〰️


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What is Lunar Rush?

Lunar Rush is a simultaneous-play Euro-style board game, designed by Steven "Skippy" Brown and developed/published by Dead Alive Games, that combines time-based resource management, market economics, bidding, and tableau/engine-building into a refreshing new genre. You play as one of Earth’s four major corporate conglomerates, competing to mine the Moon for the newly-discovered “wonder materials,” lunethyst crystals and lunarium ore.

Every turn, players use their GigaCredits (GC = VP) to bid for the best space routes to and from the Moon. The slower the route, the more you can load on the ship. On the Moon, players simultaneously upgrade their bases and place their astronaut workers to produce the resources needed to maintain the base, as well as mine Moon goods to sell in Earth's bustling dynamic markets. 

The game ends after seven turns, and the winner is the player with the highest score as measured in GC!

The race to win the new gold rush is on!



 

Versions and Bundles

  • Moon Wonder Bundle = Deluxe Edition + Metal Initiative Token, Moon Plushie, Rocket Ship Pin.

  • To the Moon and Back Bundle = Moon Wonder Bundle + Level Up Dice Stone and Metal Tokens.

 

Summary of the different editions and Late Pledge Bundles



Try the Game!

You can download the FINAL rules here

FAQ, Errata, and other downloads HERE

Learn How to Play!


Best of 2023 Roundups

#8 on Walker’s Top 10!

Walker: “What games am I most eager to get back to the table? Lunar Rush is definitely one of them!”

Not Bored Gaming - #8 in Solo Games of 2023

Brain On Games - #1 Game in 2023! - “One of the best games of the year!”

Grant’s Game Recs - #6 of 10 - “Lunar Rush is really interesting and cool!”

The Hungry Gamer - Game of the year Honorable Mention - “It might be the best euro released this year!”

Sarahmalt - #6 game of 2023 (in German only)


REVIEWS

Dice Tower by Jeff Knapp

Dice Tower Seal of Approval

Thank you Jeff Knapp for the 8.0 rating and award of the seal!

Rob’s Tabletop World - “Go out, pick it up. This is a masterpiece for sure!”

Liege of Games

Review by So Very Wrong About Games

Brains On Games - “This is a winner for me!”

The Tabletop Misfits - “It plays very very well, very smooth, very fast paced, and I like it a lot!"

Board Game Rundown

Legends of Nerdvana

Room 51 - I really like this game!”


Media and News

GenCon 2023 Coverage

The following videos are from GenCon 2023:

GenCon 2023 3-Round Playthrough with Board Game Rundown


Final Components (Deluxe Edition)


Interviews

Blue Falcon Board Gaming Designer Interview

We’re not wizards interview

Joined by Steven “Skippy” Brown, designer of Lunar Rush, to chat about his successful Kickstarter, developing and testing on TTS and working with satellites for a living. And not mentioning annoying brothers...



Background Story

In the twenty-second century, humans return to the Moon and build bases for mining, research, and leisure. In 2148, an expeditionary team makes two remarkable discoveries: a previously unknown crystal and a new type of metal.

The crystal is named lunethyst and the metal lunarium. Both possess unique properties with applications across several industries including medicine, space travel, and technology. Like gold and diamonds, both are also valued and admired for their beauty.

Earth’s four major conglomerates (Shui Guo, CasCore, MinerInca and NEURO) immediately invest trillions of dollars, constructing new Moon bases near the richest veins. Here they refine the crystal and metal which is then sent down to Earth and sold for immense profit. This economic boom also triggers a surge in tourism and investment into building a permanent Moon settlement.

In short, the world cannot get enough of these “wonder twin materials”. By 2149, a “new gold rush” is under way: a ruthless, relentless race to mine and sell lunethyst and lunarium.