Characters

Worldbuilding: Charactor Bios and Stories

Worldbuilding: Charactor Bios and Stories

So we’ve talked about how we create a character and how we use the Genesys RPG system to help us fill out the details of our worldbuilding for Omicron Protocol. Now I’m going to give everyone a little bit of a background on WHY we spend this much time and effort creating, researching, and writing (through our awesome writer, Nick Brown) about each character.

Writing and Testing "Learn to Play" Rules

Writing and Testing "Learn to Play" Rules

As PacifiCon Protospiel approaches this Labor Day weekend, Brendan and I have been busy creating our first "Learn to Play" (LTP) version of the game, intended for:

  • Fast 15-30 min demos that we can give at conventions and events, and

  • A single sheet version of the rules that teaches new players who eventually buys the game and want to learn the basics quickly.

Creating a Character

Creating a Character

So the last few nights we've been writing a lot.  Mostly writing the 1st draft of our rules.  Today, while working with our writer, Nick Brown, we realized that to do more world building (that'll be in another series of posts later), we had to get all the outlines of our characters for the first few factions written out for him to reference and add into the world story. 

RageCon, Here We Come!

RageCon, Here We Come!

It's crazy how fast a month goes by!  KublaCon just ended and now it's time for RageCon in Reno, NV.  Brendan and I have been looking forward to this Con for a while now, simply because the organizers seem very on-top of everything, the signup system is super easy to use, and the Game Lab organizers were very welcoming from day 1.  It's a smaller Con, but those are often the best because it's just that much more intimate and you really get to meet some great gamers.