Our WIP this week is our Kickstarter campaign. We spent many hours in the last couple of weeks solidifying numbers, creating graphics, writing about all the details of our game and campaign, and then ruthlessly cutting half of it away. We really hope you like the results!
We have done a lot of thinking over the last few months about what kind of game Omicron Protocol is. We started our journey by standing on the shoulders of giants. We knew we wanted to make a game to rival our favorite games in the genre that brought us together as friends, games like Guild Ball, X-Wing, and Malifaux. We wanted unique characters, small scale skirmish, competitive balance, and most of all a minimum of negative play experiences.