Demos

May 2023 Recap - Fulfillment, Manufacturing, and KUBLA!

May 2023 Recap - Fulfillment, Manufacturing, and KUBLA!

Another month has gone by and we just got back from 4-days at KublaCon, a big local convention in the San Francisco Bay Area, thus the slight delay in getting the newsletter out! More on KublaCon update at the end of this update.

Apr 2023 Recap - Awards, Fulfillment, Manufacturing, and GAMA Expo!

Apr 2023 Recap - Awards, Fulfillment, Manufacturing, and GAMA Expo!

It’s been a while since we updated our blog, and we realized that all the useful information about what we’re doing is sent out every month in our newsletter and Kickstarter updates, so why not put them here for everyone to see? So, we’ll start with last month’s update, and will post the May recap soon!

We have TONS of stuff to update on this month, and all of it is good news. The most exciting news is that Omicron Protocol has made it onto the list of Origins Awards finalists in the categories of "Best Miniatures Game" and "Best 3D Art" (for Jugger the Elephant)! The recognition has us over the moon right now (pun intended). A big "Thank you" to the jury for choosing us! We'll post official links to the nominations once they're officially announced. In the meantime, these are the photos I took at the Media First Look event at GAMA Expo.

Well that was a Crazy Week!

Well that was a Crazy Week!

Finally a week of calm after 3 big demo events within a 10 day period. As many of you know, expecially those who follow us in our social media groups (@omicronprotocol on FB, Twitter, and Instagram), Brendan and I have been busy running between cons and demo events over the past 2 weekends. It has been tiring spending that much time in the airport (especially when a flight gets delayed for 3.5 hours!) and doing non-stop demos, but like always, it has been very rewarding.

ConQuest Avalon Convention!

ConQuest Avalon Convention!

Heading off to Taiwan to do some demos (yes, you’re not reading this wrong) soon, so I’m keeping this one short.

Brendan and I had a great time at ConQuest Avalon (thanks to Mike O’Brien for inviting us and giving us a table for the whole weekend) this past weekend, and we just wanted to share some photos and some thoughts.

The Amazing BackerKit Demo!

The Amazing BackerKit Demo!

Well, Brendan and I just got back from one of the funnest and most rewarding demos we’ve given in recent history, the demo to a bunch of our new friends at BackerKit! A bit shout out to Meah, George, Joe, John, and Antonio for hosting us, learning the game, keeping it fun, and giving extremely useful feedback to help us improve the game!

Pacificon 2018 and Protospiel - What an Experience!

Pacificon 2018 and Protospiel - What an Experience!

Brendan and I just got back from a weekend of demoing, playtesting, learning, and meeting other game designers at the Pacificon Protospiel, so I'll keep this one short.  What a weekend!  Besides teaching the game roughly 6-8 hours a day for 3 days in a row and getting invaluable feedback, we also met a lot of great game designers and event organizers who we'll definitely be keeping in touch with in the future.

What a fun GenCon!

What a fun GenCon!

A week has passed since Brendan and I got back from GenCon.  What an experience!  It was my 3rd time there, but I still feel like a child in a candy shop.  It was Brendan's first time so he definitely had a lot of shock and awe moments.  The best part about it is that we had time to check out the Exhibit Hall, play a few very good games (Great Western Trail, Phoenix Syndicate, Frostgrave, Walking Dead Minis Game, and of course, the amazing True Dungeon), AND also demo our game to over a dozen new players through Double Exposure's First Experience Playtest Hall.  

Getting Ready for KublaCon 2018!

Getting Ready for KublaCon 2018!

First blog post for Omicron Protocol, yay!   

It's 5 days before KublaCon 2018 begins in Burlingame, CA, the "local con" for us and a convention I've been going to for 15 years now.  I've been running game events for 5 years now, but never thought I would do it for my own game.  Very trippy, exciting, and scary at the same time.