Just a couple models left to go before we have 2 complete sets: Seeker and Lance. I am working as hard as I can on this second set because they have to be my best photogenic models ever. But I also have to get them done because we need photos sooner than later. We have a date with a photographer February 23rd and we are going to be at LVO the weekend of the 8th and Orccon the next week. That gives me next weekend and whatever time I can scrounge up during the week.
I mentioned last week that non-metallic metals are easier to learn for me on our models because there is very little metal to paint. If I’m painting a belt buckle and it looks wrong it’s a matter of a few seconds to start over and try something new. It takes a little longer for a rifle or a knee pad, but I find these are not too discouraging as well. This week I started on Flash, and Flash has the biggest piece of metal in the game so far - his drone.
Painting our models has been a great way for me to start learning NMM. The near-future urban setting has dictated the style of the models, which means the metallic bits are limited to a few small parts of the model, as opposed to many miniature lines out there that are composed of suits of armor, swords and shields, etc, which can be very daunting when you’re not quite sure what you’re doing. I’ve taken a few less successful stabs at painting NMM where I just bit off more than I could chew.
I’ve been trying to take my time to make our first run of metal models look as good as I can so we can take photographs and videos to build our Kickstarter page and attract people to our game over the next few months. It fits well with a long-time personal goal of mine: learn to paint non-metallic metals (NMM). On the other side of the coin is the mounting pressure to get it done already